Overwatch Counters
01. Problem: Lack of Information
Overwatch is a game defined by "counter-picking," yet many players struggle to adapt their strategy in real-time due to the game's complexity.
02. Solution: Digital Library
I developed a dynamic "Counter-Picker" web application that serves as a strategic companion, offering data-driven hero recommendations.
Technologies Used
- HTML
- Javascript
- Data Management (Arrays, Objects)
What I Learned
"Building this project taught me how to translate subjective game "meta" into a structured, weighted algorithm. I learned to prioritize speed-to-insight by designing a UI that delivers actionable data in seconds—essential for high-pressure gaming. Ultimately, it sharpened my ability to build scalable systems that remain maintainable even as the underlying data constantly evolves."